These are the graphics and user interface routines available to the custom routines:
*GraphicsSetRotate (x,y,z)
*GraphicsSetScale (x,y,z)
*GraphicsSetShift (x,y,z)
*GraphicsSetLight (x,y,z)
*UICommandAdd (com_type,control,label,code)
Erase ()
PointList (vert,nvert)
LineList (vert,nline)
PolyLine (vert,nvert)
Polygon (vert,nvert)
*PatchList (vert,npatch,patch_size)
*Mesh (vert,nvert,patch,npatch,patch_size)
*Raster2D (where,width,height,array)
*RasterList (where,width,height,array,npatch)
Text (where,text)
TextAlign (halign,valign)
Fat (fat)
Color (color)
*Shade (shade)
com_type = LABEL, TEXT, MENU, ITEM, SLIDER;
control = MENUBAR, CONTROL3D, CUSTOM;
Vector3D vert[], where[];
string label, code, text, color;
float x, y, z, width, height, shade;
int nvert, patch[], patch_size, npatch, fat, width[], height[];
byte array[][];
* added or changed since SEP--61