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Our CM-2 is in no sense a production machine. There is no way, for example,
to get data in and out of the device in a hurry. Also, it is quite small in
size (two 4K partitions), and has almost antedeluvian memory (256Kbit DRAM).
Nevertheless it is almost an ideal configuration for algorithmic and code
development. One reason for this is the frame buffer. This is a means of
transferring data on the fly from the core of the machine to a graphics
monitor with a simple subroutine call. If, for example, this call is in a
loop over time, and if the image represents some field variable, then the
graphics monitor will present a movie of the field as it changes from moment
to moment. The frame buffer turns the CM-2 into a very interactive machine
that I find invaluable for code development. For example, I have had up to
twenty turn-arounds in a single session.
Next: The Fortran Language
Up: THE CONNECTION MACHINE DISCONNECTED
Previous: The Front End
Stanford Exploration Project
12/18/1997