Figure displays the synthetic data which represent a single
3-D shot gather volume ``sliced'' vertically within the face of the cube
at (x,y=465,t). If you have the CD-ROM version of this report, you
can click your mouse on the figure caption button movie1.
This action, after waiting for the movie to load, will pop up
Dave Nichols' Animator window, which will start running a movie of
y-slices through the shot record volume. With the cursor in the
Animator window, you can type q to quit, n to stop the
movie at the next frame, m to get the previous frame, and a
to restart the frame loop if stopped. Also, you can click in the sidebar
to reposition the frame within the volume or resize the window in the
usual manner.
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The shot is located on the surface in the center of the
survey, directly above the second diffractor, at (465,465,0)m. There are
receiver (trace) positions along the surface of the cube,
spaced at dx = dy = 15m. Each trace represents 1 sec of data
sampled at 4 msec, resulting in a total shot gather volume of 1M voxels
requiring 4 Mb memory. Each hyperbolic event corresponds to
3-D scattering from one of the point diffractors.