##########################################
ispew01.v:
	Window3d < ${PERM}/comb.bslo.perm.41.rot.H n1=1 min1=0 max2=400| Transp |\
	Grey title=" " pclip=99 label1="depth(m)" titlesz=2 o2num=-200 d2num=200 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	Window3d < ${PERM}/comb.bslo.perm.41.rot.H min1=-4000 max1=4000 min2=0 n2=1| Transp |\
	Grey title=" a)" pclip=99 label1="depth(m)" titlesz=2 o2num=-3000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
#
	Window3d < ${PERM}/comb.bslo.perm.81.rot.H n1=1 min1=0 max2=400| Transp |\
	Grey title=" " pclip=99 label1="depth(m)" titlesz=2 o2num=-200 d2num=200 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 > /dev/null out=2.v
	Window3d < ${PERM}/comb.bslo.perm.81.rot.H min1=-4000 max1=4000 min2=0 n2=1| Transp |\
	Grey title=" b)" pclip=99 label1="depth(m)" titlesz=2 o2num=-3000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2 > /dev/null out=3.v
#
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1. ycenter=-5.2 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1.25 ycenter=-5.2 vpstyle=n > j3.v
	vp_Overlay j0.v j1.v j2.v j3.v > ${R}/$@	

#
# Semblance ...
#
ispew02.v:
	Window3d < ${PERM}/comb.bslo.perm.41.rot.H n1=1 min1=0 max2=400| Transp | Pad beg2=100 end2=100 | \
	OFF2ANG eps=1 amax=50 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	< semb41.H Grey newclip=1 color=j title=" a)" label1="depth(m)" titlesz=2 o2num=0.7 d2num=0.2 n2tic=0 bpclip=0 epclip=100 \
	o1num=1000 d1num=1000 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0a.v
#
	Window3d < ${PERM}/comb.bslo.perm.81.rot.H n1=1 min1=0 max2=400| Transp | Pad beg2=100 end2=100 | \
	OFF2ANG eps=1 amax=50 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
	< semb81.H Grey newclip=1 color=j title=" b)" label1="depth(m)" titlesz=2 o2num=0.7 d2num=0.2 n2tic=0 bpclip=0 epclip=100 \
	o1num=1000 d1num=1000 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1a.v
	
#
	Window3d < ${PERM}/comb.bslo.perm.163.rot.H n1=1 min1=0 max2=400| Transp | Pad beg2=100 end2=100 | \
	OFF2ANG eps=1 amax=50 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=2.v
	< semb163.H Grey newclip=1 color=j title=" c)" label1="depth(m)" titlesz=2 o2num=0.7 d2num=0.2 n2tic=0 bpclip=0 epclip=100 \
	o1num=1000 d1num=1000 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=2a.v
#
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 0a.v xcenter=-1. ycenter=-5.2 vpstyle=n > j0a.v
	vppen < 1.v xcenter=-2.4 ycenter=-7 vpstyle=n > j1.v
	vppen < 1a.v xcenter=-2.4 ycenter=-5.2 vpstyle=n > j1a.v
	vppen < 2.v xcenter=-3.8 ycenter=-7 vpstyle=n > j2.v
	vppen < 2a.v xcenter=-3.8 ycenter=-5.2 vpstyle=n > j2a.v
	vp_Overlay j0.v j0a.v j1.v j2.v j1a.v j2a.v > ${R}/$@	

ismarm01.v:
	Window3d < 3000marm_vel_smooth1.H min1=0 n1=376 | Transp | Gpow gpow=-1|Grey title=" a)" newclip=1 \
	label1="depth(m)" titlesz=2 o2num=1000 d2num=2000 n2tic=0 wantscalebar=1 barlabel="velocity (m/s)" bartype=v \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4.5 axisfat=2,2  barwidth=0.1 \
	wantaxis1=y wantaxis2=y labelsz=2 bclip=1500 eclip=4900 color=j > /dev/null out=0.v
#
	Window3d < 3000marm_vel_smooth.ed.H min1=0 n1=376 | Transp | Gpow gpow=-1|Grey title=" b)" newclip=1 \
	label1="depth(m)" titlesz=2 o2num=1000 d2num=2000 n2tic=0 wantscalebar=1 barlabel="velocity (m/s)" bartype=v  \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4.5 axisfat=2,2 barwidth=0.1 \
	wantaxis1=y wantaxis2=n labelsz=2 bclip=1500 eclip=4900 color=j > /dev/null out=1.v
#
	Graph <marmv0.orig.H min2=0 max2=3000 min1=0 max1=9000 yreverse=1 plotfat=3 title=" " wantaxis1=n wantaxis2=n \
	screenratio=4 screenht=2 screenwd=4 3.55 axisfat=2,2 plotcol=7 >/dev/null out=2.v
#
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 2.v xcenter=-1.03 ycenter=-7 vpstyle=n > j0a.v
	vppen < 1.v xcenter=-1 ycenter=-5.3 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1.03 ycenter=-5.3 vpstyle=n > j1a.v
	vp_Overlay j0.v j0a.v j1.v j1a.v > ${R}/$@	
	
ismarm02.v:
	Window3d < 3000marmffd.bkim.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	Window3d < 3000marmffd.bkim.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="a)" pclip=90 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
#
	< 3000marm.window3.H Window3d j4=2 n4=5 f4=1 | Window3d n4=2 f4=0 > a1.H
	< 3000marm.window3.H Window3d j4=2 n4=5 f4=1 | Window3d n4=2 f4=3 > a2.H
	Cat a1.H a2.H axis=4 > a0.H
	Window3d < a0.H n1=1 min1=5000 min3=1500 min2=-192 n2=17|Transp plane=23|Stack|Window3d| Transp |\
	Grey title=" " pclip=100 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 > /dev/null out=2.v
	Window3d < a0.H min1=1000 max1=9000 min2=0 n2=1 min3=1500|Transp plane=23|Stack|Window3d|Transp |\
	Grey title="a)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2 > /dev/null out=3.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1. ycenter=-5.2 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1.25 ycenter=-5.2 vpstyle=n > j3.v
	vp_Overlay j0.v j1.v j2.v j3.v > ${R}/$@	

ismarm03.v: # perm data
	< 3000marm.crec35.perm.sd.H Window3d min1=1000 max1=9000 squeeze=n n4=1| Transp plane=35 | Transf | Window3d max1=1.5 | \
	Grey title="a)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=2000 n2tic=0 \
	o1num=0 d1num=.5 n1tic=0 label2="distance(m)" screenratio=4 screenht=3 screenwd=4 grid= 1 gridfat=0  axisfat=2,2  axisfat=2,2 \
	wantaxis1=y wantaxis2=y labelsz=3 titlesz=3 > /dev/null out=0.v
	< 3000marm.csou35.perm.sd.H Window3d min1=1000 max1=9000 squeeze=n n4=1| Transp plane=35 | Transf | Window3d | Reverse which=1 opt=no | Reverse which=1 opt=ignore | Window3d min1=-1.5 | \
	Grey title="b)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=2000 n2tic=0 \
	o1num=-1.0 d1num=.5 n1tic=0 label2="distance(m)" screenratio=4 screenht=3 screenwd=4 grid= 1 gridfat=0  axisfat=2,2  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=3 titlesz=3 > /dev/null out=1.v
	vppen < 0.v xcenter=-1. ycenter=-3 vpstyle=n > j0.v
	vppen < 1.v xcenter=-4.5 ycenter=-3 vpstyle=n > j1.v
	vp_Overlay j0.v j1.v > ${R}/$@	

ismarm04.v:
	Window3d < 3003marm.mig.perm.35.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	Window3d < 3003marm.mig.perm.35.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="a)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vp_Overlay j0.v j1.v > ${R}/$@	
#
	Window3d < 3003marm.mig.perm.icw35.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 > /dev/null out=2.v
	Window3d < 3003marm.mig.perm.icw35.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="b)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2 > /dev/null out=3.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1. ycenter=-5.2 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1.25 ycenter=-5.2 vpstyle=n > j3.v
	vp_Overlay j0.v j1.v j2.v j3.v > 0.v
	vp_annotate < 0.v batch=y text=ismarm04.txt | vppen vpstyle=n > ${R}/$@	

ismarm05.v:
	Window3d <3001marm_scale.H|Transp plane=24|Stack|Window3d|Transp plane=23>r1.H
	< r1.H Reverse which=2 opt=ignore > s1.H
	Window3d < s1.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	Window3d < s1.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="a)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vp_Overlay j0.v j1.v > ${R}/$@	
#
	Window3d < r1.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 > /dev/null out=2.v
	Window3d < r1.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="b)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2 > /dev/null out=3.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1. ycenter=-5.2 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1.25 ycenter=-5.2 vpstyle=n > j3.v
	vp_Overlay j0.v j1.v j2.v j3.v > ${R}/$@	

ismarm06.v: # ispew data
	< 3000marm.crec11.ispew.sd.H Window3d min1=1000 max1=9000 squeeze=n n4=1| Transp plane=35 | Transf | Window3d max1=1.5 | \
	Grey title="a)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=2000 n2tic=0 \
	o1num=0 d1num=.5 n1tic=0 label2="distance(m)" screenratio=4 screenht=3 screenwd=4 grid= 1 gridfat=0  axisfat=2,2  axisfat=2,2 \
	wantaxis1=y wantaxis2=y labelsz=3 titlesz=3 > /dev/null out=0.v
	< 3000marm.csou11.ispew.sd.H Window3d min1=1000 max1=9000 squeeze=n n4=1| Transp plane=35 | Transf | Window3d | Reverse which=1 opt=no | Reverse which=1 opt=ignore | Window3d min1=-1.5 | \
	Grey title="b)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=2000 n2tic=0 \
	o1num=-1.0 d1num=.5 n1tic=0 label2="distance(m)" screenratio=4 screenht=3 screenwd=4 grid= 1 gridfat=0  axisfat=2,2  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=3 titlesz=3 > /dev/null out=1.v
	< 3000marm.crec11.ispew.sd.H Window3d min1=1000 max1=9000 squeeze=n n4=1 f4=11| Transp plane=35 | Transf | Window3d max1=1.5 | \
	Grey title="c)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=2000 n2tic=0 \
	o1num=0 d1num=.5 n1tic=0 label2="distance(m)" screenratio=4 screenht=3 screenwd=4 grid= 1 gridfat=0  axisfat=2,2  axisfat=2,2 \
	wantaxis1=y wantaxis2=n labelsz=3 titlesz=3 > /dev/null out=2.v
	< 3000marm.csou11.ispew.sd.H Window3d min1=1000 max1=9000 squeeze=n n4=1 f4=11| Transp plane=35 | Transf | Window3d | Reverse which=1 opt=no | Reverse which=1 opt=ignore | Window3d min1=-1.5 | \
	Grey title="d)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=2000 n2tic=0 \
	o1num=-1.0 d1num=.5 n1tic=0 label2="distance(m)" screenratio=4 screenht=3 screenwd=4 grid= 1 gridfat=0  axisfat=2,2  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=3 titlesz=3 > /dev/null out=3.v
	vppen < 0.v xcenter=-1. ycenter=-3.5 vpstyle=n > j0.v
	vppen < 1.v xcenter=-4.5 ycenter=-3.5 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1. ycenter=-1 vpstyle=n > j2.v
	vppen < 3.v xcenter=-4.5 ycenter=-1 vpstyle=n > j3.v
	vp_Overlay j0.v j1.v j2.v j3.v > ${R}/$@	

ismarm07.v:
	Window3d < 3003marm.mig.ispew.11.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=100 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	Window3d < 3003marm.mig.ispew.11.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="a)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vp_Overlay j0.v j1.v > ${R}/$@	
#
	Window3d < 3004marm.mig.ispew.1real.11.H n1=1 min1=5000 min3=1500 min2=-192 n2=17 | Transp |\
	Grey title=" " pclip=100 label1="depth(m)" titlesz=2 o2num=-150 d2num=150 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="offset(m)" screenratio=4 screenht=2 screenwd=1 grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 > /dev/null out=2.v
	Window3d < 3004marm.mig.ispew.1real.11.H min1=1000 max1=9000 min2=0 n2=1 min3=1500 |Transp |\
	Grey title="b)" pclip=100 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=2000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=2 screenwd=4 wheretitle=b grid= 1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2 > /dev/null out=3.v
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.25 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-1. ycenter=-5.2 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1.25 ycenter=-5.2 vpstyle=n > j3.v
	vp_Overlay j0.v j1.v j2.v j3.v > ${R}/$@

ismarm08.v:
	Window3d < 3000marmffd.bkim.H min1=5500 n1=1 min3=1500 | Transp | Pad beg2=50 end2=50 | OFF2ANG amax=40 eps=5 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0.v
	< 1.H ${Tese}/bin/OW_semblance.x adj=1 orho=0.8 drho=0.01 nrho=41 eps=0.00 alfa1=0 alfa2=0 adj=1 > 2.H
	< 2.H Interp d2out=0.002 | Envelope tc1=5 > semb_marm_or.H
	< semb_marm_or.H Grey newclip=1 color=j title=" " label1="depth(m)" titlesz=2 o2num=0.8 d2num=0.1 n2tic=0 bpclip=0 epclip=100 \
	o1num=2000 d1num=500 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=0a.v
#
	Window3d < 3003marm.mig.perm.icw35.H min1=5500 n1=1 | Transp | Pad beg2=50 end2=50 | OFF2ANG amax=40 eps=5 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1.v
	< 1.H ${Tese}/bin/OW_semblance.x adj=1 orho=0.8 drho=0.01 nrho=41 eps=0.00 alfa1=0 alfa2=0 adj=1 > 2.H
	< 2.H Interp d2out=0.002 | Envelope tc1=5 > semb_marm_permicw.H
	< semb_marm_permicw.H Grey newclip=1 color=j title=" " label1="depth(m)" titlesz=2 o2num=0.8 d2num=0.1 n2tic=0 bpclip=0 epclip=100 \
	o1num=2000 d1num=500 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=1a.v
#
	Window3d < 3003marm.mig.ispew.11.H min1=5500 n1=1 | Transp | Pad beg2=50 end2=50 | OFF2ANG amax=40 eps=5 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=2.v
	< 1.H ${Tese}/bin/OW_semblance.x adj=1 orho=0.8 drho=0.01 nrho=41 eps=0.00 alfa1=0 alfa2=0 adj=1 > 2.H
	< 2.H Interp d2out=0.002 | Envelope tc1=5 > semb_marm_ispew.H
	< semb_marm_ispew.H Grey newclip=1 color=j title=" " label1="depth(m)" titlesz=2 o2num=0.8 d2num=0.1 n2tic=0 bpclip=0 epclip=100 \
	o1num=2000 d1num=500 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=2a.v
#
	Window3d < 3004marm.mig.ispew.1real.11.H min1=5500 n1=1 | Transp | Pad beg2=50 end2=50 | OFF2ANG amax=40 eps=5 > 1.H
	< 1.H Grey title=" " pclip=99.5 label1="depth(m)" titlesz=2 o2num=-40 d2num=20 n2tic=0 \
	o1num=2000 d1num=500 n1tic=0 label2="angle(deg)" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=3.v
	< 1.H ${Tese}/bin/OW_semblance.x adj=1 orho=0.8 drho=0.01 nrho=41 eps=0.00 alfa1=0 alfa2=0 adj=1 > 2.H
	< 2.H Interp d2out=0.002 | Envelope tc1=5 > semb_marm_ispew.H
	< semb_marm_ispew.H Grey newclip=1 color=j title=" " label1="depth(m)" titlesz=2 o2num=0.8 d2num=0.1 n2tic=0 bpclip=0 epclip=100 \
	o1num=2000 d1num=500 n1tic=0 label2="rho" screenratio=4 screenht=2 screenwd=1.5 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2 > /dev/null out=3a.v
#
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 0a.v xcenter=-1. ycenter=-5.2 vpstyle=n > j0a.v
	vppen < 1.v xcenter=-2.4 ycenter=-7 vpstyle=n > j1.v
	vppen < 1a.v xcenter=-2.4 ycenter=-5.2 vpstyle=n > j1a.v
	vppen < 2.v xcenter=-3.8 ycenter=-7 vpstyle=n > j2.v
	vppen < 2a.v xcenter=-3.8 ycenter=-5.2 vpstyle=n > j2a.v
	vppen < 3.v xcenter=-5.2 ycenter=-7 vpstyle=n > j3.v
	vppen < 3a.v xcenter=-5.2 ycenter=-5.2 vpstyle=n > j3a.v
	vp_Overlay j0.v j0a.v j1.v j2.v j1a.v j2a.v j3.v j3a.v> ${R}/$@	


ispew3d01.v:
	Window3d < dip30.bimg.ispew24.H min1=750 n1=1 min3=600 n3=1 max5=1000 | Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=-200 d2num=200 n2tic=0 polarity=-1 \
	o1num=500 d1num=500 n1tic=0 label2="offset_x(m)" screenratio=4 screenht=2 screenwd=1 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 pclip= 99. > /dev/null out=0.v
	Window3d < dip30.bimg.ispew24.H min1=0 max1=1500 min3=600 n3=1 min2=0 n2=1 max5=1000 |Transp|\
	Grey title="                  a)" \
	label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0 \
	o1num=500 d1num=500 n1tic=0 label2="x_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2 polarity=-1 \
	wantaxis1=n wantaxis2=y labelsz=2  pclip= 99. > /dev/null out=1.v
	Window3d < dip30.bimg.ispew24.H min3=0 max3=1500 n1=1 min1=750 min2=0 n2=1 max5=1000 |Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0  polarity=-1 \
	o1num=500 d1num=500 n1tic=0 label2="y_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2  pclip= 99. > /dev/null out=2.v
#
	Window3d < dip30.bimg.ispew24.H min1=750 n1=1 min3=1000 n3=1 max5=1000 | Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=-200 d2num=200 n2tic=0 \
	o1num=500 d1num=500 n1tic=0 label2="offset_x(m)" screenratio=4 screenht=2 screenwd=1 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 pclip= 99. polarity=-1 > /dev/null out=3.v
	Window3d < dip30.bimg.ispew24.H min1=0 max1=1500 min3=1000 n3=1 min2=0 n2=1 max5=1000 |Transp|\
	Grey title="                  b)" label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0 \
	o1num=500 d1num=500 n1tic=0 label2="x_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2  pclip= 99. polarity=-1 > /dev/null out=4.v
	Window3d < dip30.bimg.ispew24.H min3=0 max3=1500 n1=1 min1=750 min2=0 n2=1 max5=1000 |Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0  polarity=-1 \
	o1num=500 d1num=500 n1tic=0 label2="y_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2  pclip= 99. > /dev/null out=5.v
#
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.58 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-3.05 ycenter=-7 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1. ycenter=-5.2 vpstyle=n > j3.v
	vppen < 4.v xcenter=-1.58 ycenter=-5.2 vpstyle=n > j4.v
	vppen < 5.v xcenter=-3.05 ycenter=-5.2 vpstyle=n > j5.v
	vp_Overlay j0.v j1.v j2.v j3.v j4.v j5.v > ${R}/$@	

ispew3d02.v:
	Window3d < dip30.bimg.ispew16.H min1=750 n1=1 min3=600 n3=1 max5=1000 | Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=-200 d2num=200 n2tic=0 polarity=-1 \
	o1num=500 d1num=500 n1tic=0 label2="offset_x(m)" screenratio=4 screenht=2 screenwd=1 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 pclip= 99. > /dev/null out=0.v
	Window3d < dip30.bimg.ispew16.H min1=0 max1=1500 min3=600 n3=1 min2=0 n2=1 max5=1000 |Transp|\
	Grey title="                  a)" \
	label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0 \
	o1num=500 d1num=500 n1tic=0 label2="x_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2 polarity=-1 \
	wantaxis1=n wantaxis2=y labelsz=2  pclip= 99. > /dev/null out=1.v
	Window3d < dip30.bimg.ispew16.H min3=0 max3=1500 n1=1 min1=750 min2=0 n2=1 max5=1000 |Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0  polarity=-1 \
	o1num=500 d1num=500 n1tic=0 label2="y_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=y labelsz=2  pclip= 99. > /dev/null out=2.v
#
	Window3d < dip30.bimg.ispew16.H min1=750 n1=1 min3=1000 n3=1 max5=1000 | Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=-200 d2num=200 n2tic=0 \
	o1num=500 d1num=500 n1tic=0 label2="offset_x(m)" screenratio=4 screenht=2 screenwd=1 grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=y wantaxis2=n labelsz=2 pclip= 99. polarity=-1 > /dev/null out=3.v
	Window3d < dip30.bimg.ispew16.H min1=0 max1=1500 min3=1000 n3=1 min2=0 n2=1 max5=1000 |Transp|\
	Grey title="                  b)" label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0 \
	o1num=500 d1num=500 n1tic=0 label2="x_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2  pclip= 99. polarity=-1 > /dev/null out=4.v
	Window3d < dip30.bimg.ispew16.H min3=0 max3=1500 n1=1 min1=750 min2=0 n2=1 max5=1000 |Transp|\
	Grey title=" " label1="depth(m)" titlesz=2 o2num=500 d2num=500 n2tic=0  polarity=-1 \
	o1num=500 d1num=500 n1tic=0 label2="y_coord(m)" screenratio=4 screenht=2 screenwd=2 wheretitle=b grid=1 gridfat=0  axisfat=2,2  \
	wantaxis1=n wantaxis2=n labelsz=2  pclip= 99. > /dev/null out=5.v
#
	vppen < 0.v xcenter=-1. ycenter=-7 vpstyle=n > j0.v
	vppen < 1.v xcenter=-1.58 ycenter=-7 vpstyle=n > j1.v
	vppen < 2.v xcenter=-3.05 ycenter=-7 vpstyle=n > j2.v
	vppen < 3.v xcenter=-1. ycenter=-5.2 vpstyle=n > j3.v
	vppen < 4.v xcenter=-1.58 ycenter=-5.2 vpstyle=n > j4.v
	vppen < 5.v xcenter=-3.05 ycenter=-5.2 vpstyle=n > j5.v
	vp_Overlay j0.v j1.v j2.v j3.v j4.v j5.v > ${R}/$@	

########################################
#
# pdf figures	
ispew01.pdf: ispew01.v
	pstexpen ${R}/ispew01.v ${R}/ispew01.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ispew01.ps

ispew02.pdf: ispew02.v
	pstexpen ${R}/ispew02.v ${R}/ispew02.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ispew02.ps

ismarm01.pdf: ismarm01.v
	pstexpen ${R}/ismarm01.v ${R}/ismarm01.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm01.ps

ismarm02.pdf: ismarm02.v
	pstexpen ${R}/ismarm02.v ${R}/ismarm02.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm02.ps

ismarm03.pdf: ismarm03.v
	pstexpen ${R}/ismarm03.v ${R}/ismarm03.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm03.ps

ismarm04.pdf: ismarm04.v
	pstexpen ${R}/ismarm04.v ${R}/ismarm04.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm04.ps

ismarm05.pdf: ismarm05.v
	pstexpen ${R}/ismarm05.v ${R}/ismarm05.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm05.ps

ismarm06.pdf: ismarm06.v
	pstexpen ${R}/ismarm06.v ${R}/ismarm06.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm06.ps

ismarm07.pdf: ismarm07.v
	pstexpen ${R}/ismarm07.v ${R}/ismarm07.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm07.ps

ismarm08.pdf: ismarm08.v
	pstexpen ${R}/ismarm08.v ${R}/ismarm08.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ismarm08.ps

ispew3d00.pdf: ispew3d00.v
	pstexpen ${R}/ispew3d00.v ${R}/ispew3d00.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ispew3d00.ps

ispew3d01.pdf: ispew3d01.v
	pstexpen ${R}/ispew3d01.v ${R}/ispew3d01.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ispew3d01.ps

ispew3d02.pdf: ispew3d02.v
	pstexpen ${R}/ispew3d02.v ${R}/ispew3d02.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/ispew3d02.ps
