##########################################
intro01.v:
	Window3d < 3000marm.bkim2W.or.ffd.H min1=1000 max1=8000 min2=0 n2=1 |Transp |\
	Grey title=" " pclip=98 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=4 screenwd=4 wheretitle=b axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=${R}/$@	
#
intro02.v:
	< 3000marm.csou.plane.H Window3d squeeze=n min4=-0 n4=1 min1=1000 max1=8000 | Transp plane=35 | Transf | Window3d | \
	Grey title="a)" pclip=95 label1="time(s)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1 d1num=1 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b   axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=1.v
	< 3000marm.crec.plane.H Window3d squeeze=n min4=0 n4=1 min1=1000 max1=8000 | Transp plane=35 | Transf | Window3d | \
	Grey title="b)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1 d1num=1 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b   axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=2.v
	Window3d < 3000marm.bkim.plane000.H min1=1000 max1=8000 min2=0 n2=1 |Transp |\
	Grey title="c)" pclip=90 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=3.v
	vppen < 1.v xcenter=-3. ycenter=-6 vpstyle=n > j0.v
	vppen < 2.v xcenter=-7. ycenter=-6 vpstyle=n > j1.v
	vppen < 3.v xcenter=-5. ycenter=-2 vpstyle=n > j2.v
	vp_Overlay j0.v j1.v j2.v > ${R}/$@	
#
intro03.v:
	< 8100marm_areal_synthesis.H Window3d squeeze=n min3=1000 max3=8000 | Transp plane=15 | Transf | Window3d > \
	1.H ; echo o1=-3.8 d1=0.00743 >> 1.H
	< 1.H Grey title="a)" pclip=97.7 label1="time(s)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=-3 d1num=1 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b   axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=1.v
	< 8101marm_Synth_Areal_recip_da.H Window3d squeeze=n min3=1000 max3=8000 | Transp plane=15 | Transf | Window3d | \
	Grey title="b)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1 d1num=1 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b   axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=2.v
	Window3d < 8101marm_areal_mig.H min1=1000 max1=8000 min2=0 n2=1 |Transp |\
	Grey title="c)" pclip=90 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=3.v
	vppen < 1.v xcenter=-3. ycenter=-6 vpstyle=n > j0.v
	vppen < 2.v xcenter=-7. ycenter=-6 vpstyle=n > j1.v
	vppen < 3.v xcenter=-5. ycenter=-2 vpstyle=n > j2.v
	vp_Overlay j0.v j1.v j2.v > ${R}/$@	

#
intro04.v:
	< encsou1.H Window3d squeeze=n min1=1000 max1=8000 | Transp plane=35 | Transf | Window3d | \
	Grey title="a)" pclip=99.9 label1="time(s)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1 d1num=1 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b axisfat=0,0 \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=1.v
	< encrec1.H Window3d squeeze=n min1=1000 max1=8000 | Transp plane=35 | Transf | Window3d | \
	Grey title="b)" pclip=99 label1="time(s)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1 d1num=1 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b axisfat=0,0 \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=2.v
	Window3d < marm_random_mig.H min1=1000 max1=8000 min2=0 n2=1 |Transp |\
	Grey title="c)" pclip=90 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=4.5 screenwd=4.6 wheretitle=b  axisfat=0,0  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=3.v
#
	vppen < 1.v xcenter=-3. ycenter=-6 vpstyle=n > j0.v
	vppen < 2.v xcenter=-7. ycenter=-6 vpstyle=n > j1.v
	vppen < 3.v xcenter=-5. ycenter=-2 vpstyle=n > j2.v
	vp_Overlay j0.v j1.v j2.v > ${R}/$@	

intro05.v:
	Window3d < 3000marm.bkim2W.vsmoo2W.ffd.H min1=1000 max1=8000 min2=0 n2=1 |Transp |\
	Grey title="a)" pclip=90 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=4 screenwd=4 wheretitle=b  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=1.v
#
	Window3d < 3000marm.bkim.vopt11.H min1=1000 max1=8000 min2=0 n2=1 |Transp |\
	Grey title="b)" pclip=90 label1="depth(m)" titlesz=2 o2num=2000 d2num=1000 n2tic=0 \
	o1num=1000 d1num=1000 n1tic=0 label2="distance(m)" screenratio=4 screenht=4 screenwd=4 wheretitle=b  axisfat=2,2  \
	wantaxis1=y wantaxis2=y labelsz=2 > /dev/null out=2.v
#
	vppen < 1.v xcenter=-3. ycenter=-5 vpstyle=n > j0.v
	vppen < 2.v xcenter=-7. ycenter=-5 vpstyle=n > j1.v
	vp_Overlay j0.v j1.v > ${R}/$@	

intro01.pdf: intro01.v
	pstexpen ${R}/intro01.v ${R}/intro01.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/intro01.ps

intro02.pdf: intro02.v
	pstexpen ${R}/intro02.v ${R}/intro02.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/intro02.ps

intro03.pdf: intro03.v
	pstexpen ${R}/intro03.v ${R}/intro03.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/intro03.ps

intro04.pdf: intro04.v
	pstexpen ${R}/intro04.v ${R}/intro04.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/intro04.ps

intro05.pdf: intro05.v
	pstexpen ${R}/intro05.v ${R}/intro05.ps color=y fat=1 fatmult=1.5 invras=n force=  invras=y
	epstopdf ${R}/intro05.ps
